World Wide Web
- On the Web anyone can access, publish, and share hyper-multi-media information
- The Web is the next operating system platform for delivering software applications to users
- The Web works thanks to open standards
Web Development
Professional Web development requires to master technical computer science skills, the art of graphical design, and a good understanding of usability
In this atelier you will learn the most important basic technologies related to Web development by exercising them on practical projects
Do not forget that the Web is a medium to deliver content and applications to people
Never loose sight of the message
Always choose the most effective
technique to deliver it
Web Architecture
Client/Server architecture with synchronous interaction
Thanks to open standards
any browser can talk to any Web server
Standards
- HyperText Transfer Protocol (HTTP 1.0, 1996 - 1.1, 1999)
- HyperText Markup Language (HTML 1.0, 1989 - 2.0, 1994 – 3.2, 1997 – 4.0, 1998 - XHTML 1.0, 2000 – 1.1, 2001, - HTML5, ?))
- eXtensible Markup Language (XML 1.0, 1998)
- Cascading Style Sheets (CSS 1.0, 1996 - 2.0, 1998 - 3.0, ?)
- Portable Network Graphics (PNG 1.0, 1996)
- JavaScript (1995 - ECMA-262 Standard 5th edition 2009)
And their implementation history
Learning HTML
Beginner's tutorials:
by example: whenever you find an interesting page, Look at the source!
References
- Tim Berners-Lee, Weaving the Web: The Original Design and Ultimate Destiny of the World Wide Web, Collins, Nov.2000
- Robert W. Sebesta, Programming the World Wide Web, Addison-Wesley, 2005
- IETF, HTTP/1.1 Standard, RFC2616, June 1999 http://www.ietf.org/rfc/rfc2616.txt
- George Gilder, The Information Factories, Wired 14.10, October 2006 – on Cloudware
- Jeffrey Zeldman, Designing With Web Standards, Peachpit Press, ISBN 0321385551 - http://www.zeldman.com/dwws/
- The Evolution of the Web, http://www.evolutionoftheweb.com/
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